#include "HeadFiles.h"

void WeaponNPC::Show()
{
	std::cout << "void WeaponNPC::Show()" << std::endl;
}

void WeaponNPC::Update()
{
	std::cout << "void WeaponNPC::Update()" << std::endl;
}

void WeaponNPC::Init()
{
	std::cout << "void WeaponNPC::Init()" << std::endl;
}
